![]() The Model 1887 Akimbo was the only weapon that ever felt truly OP and it got nerfed in line with other shotguns MP7, Striker, Type 95, Assasin Pro, EMP Support Streak and the Stealth Bomber absolutely dominated in public games. If MW3 gets remastered and has proper servers (and maybe even mod support) I'll be one of the 50 people playing it on PC. I had such a blast with that game and never even touched the DLC. The map design was great for the most part and some of the game modes were really fun (Infected, Drop Zone, Juggernaut, Gun Game, One in the Chamber). ![]() If you keep killing yourself for a deathstreak you're an idiot. A lot of people didn't like Deathstreaks but I saw them as a crutch to help new players, along with the Support scorestreaks. The Model 1887 Akimbo was the only weapon that ever felt truly OP and it got nerfed in line with other shotguns. The switch to Scorestreaks and addition of Support and Specialist streaks added further to variety and promoted playing the objective. Most perks, weapons and attachments were viable, leading to a lot of variety. MW2 was dominated by Commando and explosives, whilst introducing insane killstreak rewards to top it all off. MW1 was dominated by Stopping Power/Juggernaut and had little in the way of customisation. For me it just feels like the most balanced of the 3, as well as accommodating the widest variety of playstyles.
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